![]() Young Souls may be short, but if you’re planning on giving it a chance, I’d recommend against putting in more than a couple of hours at a time. ![]() Unfortunately, the game feels constantly constrained by its rather repetitive structure, which ends up bringing down both the narrative and the moment-to-moment gameplay. This also leads into the game’s story, which is simple and hugely predictable in a charming way that harkens back to those old-school cartoons from cable TV - you’ve got two abandoned teenagers (Jenn and Tristan), a big roster of colorful secondary characters and villains, a dark mystery, and plenty of quests in a secret magical world. It looks and sounds like it should, and watching it move is pure joy, expertly mixing 2D elements with side-scrolling environments that use plenty of 3D assets. I’d personally say that Young Souls‘ biggest strength comes from the purely audiovisual presentation - it could pass for a Saturday morning cartoon from the golden age of Cartoon Network. Nowadays, with such a vast offer of indie titles that knocked the same blueprint out of the park, it might be harder to recommend this one due to a number of shortcomings and misguided decisions. In fact, indie studios are in a great position to come up with small yet inventive takes on stale formulas.ġP2P Studio succeeded at making a visually attractive game that feels smooth to play (solo or co-op), but is that enough to hold most players’ attention for around 10 hours? In other times, it’d have been more than enough. But that doesn’t mean players are tired of it, and it certainly shouldn’t limit the possibilities of what could be done to gameplay and structure. This genre, and all its variations, might be the most overdone of them all recently, with maybe the exception of metroidvanias. Many indie video games in the last few years have taken the action-RPG road and delivered remarkable experiences thanks to either procedural elements or exquisite handcrafted levels, enemies, and items. Young Souls has finally arrived on platforms other than Google Stadia, but is this a journey worth embarking on?
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